multiplayer

Help Test Controllers + Thanks for Bug Reports!

We need your help to test full controller support on Pre-Release. If you have a controller handy, here are the details: CHKN will now automatically detect when you have [...]

October 18th, 2017|Categories: Announcements, Dev Blog, New Builds, Updates|Tags: , , , , , , , |0 Comments

CHKN v0.4.4: Workshop & Bug Fixes

Since our the last update, we wanted to get out another patch with some bug fixes and improvements to the Workshop. You can post any feedback and/or bug reports [...]

October 9th, 2017|Categories: Announcements, Dev Blog, New Builds, Updates|Tags: , , , , , , , , |0 Comments

CHKN v0.4.1: Creature AI Update is Here!

Updated animations (like this chicken reaching down for food in a more life-like way) are new, too! It’s patch day! We’ve got some major overhauls to creature AI and [...]

[Patch Notes] v0.3.3 – Multiplayer Party System

Creatures above created by mary_wooten and Super Engineer. Happy Thursday! Today’s patch has multiplayer, creature building, and performance improvements; a Workshop update; and some bug fixes. We’ll get right [...]

[Patch Notes] v0.3.2 – Multiplayer Fixes & Workshop Features

Happy Friday! We’ve got some requested multiplayer improvements (like private games) and new Workshop features in this patch. For the modders out there, we’ve also added an early, bare [...]

[Patch Notes] v0.3.1 – Breeding & More

Hi, everyone! We’ve got another update for you today with a hatchery for breeding, scenario spawning, creature-building improvements with voxels, Workshop and multiplayer updates, and a load of improvements [...]

[Patch Notes] v0.3.0 – Multiplayer!

Multiplayer is now available! Join a game and help us test it out! It’s still a bit clunky so the bugs you report will help us make it the [...]

February 21st, 2017|Categories: Announcements, Dev Blog, New Builds, Updates|Tags: , , , , |0 Comments

Update: Multiplayer, Lag, Bugs, More…

Hello again, CHKN Army friends! Thank you so much for all your continued feedback while we work on the game in Early Access. We say it a lot, but [...]

July 20th, 2016|Categories: Updates|Tags: , , , |0 Comments