Pre-Release Update v0.6.5

We’ve got a whole new look for the player avatar! Plus Arena crowds, much-requested Life Block sizes, Creature Builder improvements based on your feedback, and more. Patch notes for [...]

Workshop Spotlight & Pre-Release Progress

First off, thank you so much for all your support and feedback this year. (And all your crazy creatures!) You guys motivate us to keep making CHKN great and [...]

December 21st, 2017|Categories: Art, Community, Dev Blog, Updates|Tags: , , , , , , , , , , |0 Comments

New Graphics Rendering: Pre-Release Sneak Peek

Check out the awesome new lighting and rendering overhaul we just added to Pre-Release! This change is step one to upgrade CHKN’s graphics and look & feel. We’re still [...]

October 27th, 2017|Categories: Announcements, Art, Dev Blog, Updates|Tags: , , , , , , |1 Comment

Art Preview: Termite Mound!

Hey CHKN Army, The art team has been hard at work making concepts and assets for future features. Today we wanted to give you a sneak peak into one [...]

September 7th, 2016|Categories: Art|Tags: , , , , |0 Comments

ART UPDATE: Environment Test

This week Kevin is doing an environment test to test out some glowing mushrooms for our upcoming biomes. One exciting edition to CHKN will be a day and night cycle. During the day, these mushroom will look like ordinary mushrooms, but at night they will give off a glow from underneath. Pretty cool!

October 13th, 2015|Categories: Art|0 Comments

Introducing Our New Avatar

Part of last week's release included an updated avatar. We wanted to give it a more modern, clean look and used some geometric details like the cube to do so. [...]

October 5th, 2015|Categories: Art, Screen Captures|Tags: |0 Comments