Dev Blog & Announcements

Calling All Mad Scientists! Enter CHKN’s Halloween Contest!

Halloween is almost here, so we're holding a frightful contest to celebrate! To enter, first create the scariest abomination you can imagine using any combination of lifeblocks you want. (We recommend Creative Mode for instant access to all blocks!) Roman and Ashley gave it a go on our livestream earlier today: Creepy creatures everywhere... Once you're happy with your horrifying monsterthing, take a screenshot or video and submit it below. If you don't own CHKN yet, you can draw your abomination instead. Just make sure to reference lifeblocks [...]

October 27th, 2016|Community|

Dev Log: Nov Release Progress Report #2

Happy Thursday, everyone! We’re now halfway through development on the next update (YAY!), so we wanted to share another progress report and give you a few sneak peeks of what we’re up to. Off we go… Expanding the Environment We know everyone’s excited about the new map, so let’s start there. With Ashley and Kevin’s help, Roman’s been working on adding all the interesting things that can be found around the island. For example… Caves! This massive cave system just happens to be under a giant volcano (lava coming soon). [...]

October 20th, 2016|Dev Blog, Screen Captures, Updates|

Dev Log: Nov Update Progress Report #1

Hi, CHKN Army! How are you? Hungry, eh? Yeah, us too. But we’re also pretty busy here at CHKN HQ! The team has been hard at work since our last post so we wanted to give you a quick progress report. Here are some updates on a few of the things we’ve been working on. Building an Island Roman’s been rebuilding the island from the ground up (based on the new map) and it’s coming along nicely. The first step was mapping the… map. Things were plotted with the basic [...]

September 29th, 2016|Dev Blog, Updates|

DEV LOG: Big Update Preview & Release Schedule Changes

Hey, everyone! It's been a busy couple of weeks here at CHKN HQ. The team has been deep in planning mode, deciding what to add to the game next with the help of your feedback, and we've come up with some exciting stuff we hope you'll like. There's quite a bit to share with you today so let's get to it. Release Schedule Changes As mentioned in our last Dev Log, we're moving up from the smaller content updates we've been doing over the last few months to larger feature [...]

September 15th, 2016|Dev Blog, Updates|

Art Preview: Termite Mound!

Hey CHKN Army, The art team has been hard at work making concepts and assets for future features. Today we wanted to give you a sneak peak into one of those additions; termite mounds! This will be a new area with new creatures and more! Right now we are in the concept stages of it, so this won’t be added for a while. Here are some fun facts about termites! Termites work 24 hours per day and never sleep. We have no right to complain about being tired anymore. Scientists say [...]

September 7th, 2016|Art|