Dev Blog & Announcements

[Patch v0.4.0] Bonding + Building Improvements

Creature Bonding is here! This new system lets you easily manage, store, and even revive your bonded creatures. Plus we’ve got some big improvements to structure and creature building (see our note below about old structure overlap in saved games!), resource and hunger balancing, bug fixes, and more. Thanks again to all our Pre-Release testers for your help! Please share your feedback with us on the forums! We’d love to know what you think. Patch Notes New Features Added Creature Bonding: Easily manage your closest companions by bonding with them [...]

June 22nd, 2017|Announcements, Dev Blog, New Builds, Updates|

Test Bonding on Pre-Release!

Screenshot by SkyDude Hey, everyone! Creature Bonding is now up on Pre-Release and we could really use your help testing this new feature to work out all the kinks. We also wanted to tell you about some hotfixes we’ve made thanks to your bug reports and feedback. Read on for all the info! Help Us Test Creature Bonding Creature Bonding is the new system we’re adding based on your feedback that lets you store, resurrect, and manage your creatures much more easily. Before we release it next week, we really [...]

June 8th, 2017|Announcements, Community, Dev Blog, New Builds, Updates|

[Patch Notes] v0.3.4 – FPS Stutter & Optimization Fixes

Happy patch day! We’ve been hammering away to improve performance and framerate, speed up loading times, and lower memory usage so the game runs more smoothly for everyone. Plus, that annoying FPS stutter/freeze every 30 seconds or so is fixed. *fist pump* (Thanks for your reports on this!) Try out your multiplayer adventures, fruit farming, and crazy creature hatching with better, stutter-free performance! Here are the full patch notes with all the optimizations we’ve done... Patch Notes Completely overhauled the pooling system and related subsystems to greatly optimize game performance [...]

May 18th, 2017|Announcements, Community, Dev Blog, New Builds, Updates|

Hide Your Carrots… the Bunny is Here!

The Easter Bunny has come to CHKN! He didn’t leave us any chocolate but he did leave some Life Blocks to use in Creative Mode. 😉 Bunny Body Bunny Neck Bunny Mouth Bunny Eye Bunny Ear Bunny Leg Bunny Tail Build an adorable bunny friend or add them to your own abominations for extra cuteness. Daaaawwww. Make sure to download the latest patch to access them. And share screenshots of your bunny creatures! We love seeing your creations. Happy Easter, everyone! - Team CHKN

April 14th, 2017|Dev Blog, Updates|

[Patch Notes] v0.3.3 – Multiplayer Party System

Creatures above created by mary_wooten and Super Engineer. Happy Thursday! Today’s patch has multiplayer, creature building, and performance improvements; a Workshop update; and some bug fixes. We’ll get right to the notes so you can see what’s new... NEW FEATURES: Multiplayer Party System! Form parties with friends in multiplayer to create CO-OP or PVP teams Creatures will be shared with other party members. No more accidental creature fights! Friends in your party will not take damage from your fists/weapons. No more friendly fire! Go team! (Careful, though. You can still [...]

April 6th, 2017|Announcements, Community, Dev Blog, New Builds|